THE JOY OF ENDPLAYS-AUDIO LESSON

Item #: L1507
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Audio Visual Lesson you view on your computer browser

Approximate running time: 110 minutes.

Marty's audio visual format significantly enhances your learning experience:
  • The combination of voice and visual effects makes it easier to understand what Marty is teaching.
  • The lesson is interactive, so students "learn by doing."
  • You can proceed at your own pace.
  • You can play and replay all or some of the lesson whenever you choose as many times as you like.
  • The lesson includes a written transcript for you to study. The transcript format has been improved for increased readability.
    Click here for an example transcript.
  • The lesson contains several hours of extensive material.
  • The lesson is designed to work on most popular computers and browsers, including Windows, Mac, and iPad.

When you have a loser that you hope to avoid, an endplay (throw-in play) is often the solution. Frequently, the loser is in your "iffy" suit. This is a suit where the outcome is uncertain.

Clearly, the solution for an iffy suit is: "Last is best." When a defender leads a suit, your side plays last. What could be better? You don't need to go up with an honor and hold your breath waiting to see if it is covered or captured. Instead, you can sit back and wait to see what they play before you have to commit yourself.

If you want to force a defender to make a helpful lead, you must have a throw-in card. This is an inevitable loser that you can afford to lose. But, before throwing a defender in, you must be sure that your problem will be solved regardless of which suit he leads.

For each deal, Marty will explain exactly what you should think about and how you should decide the best way to proceed.

This includes:
  • Why endplays are infinitely better than finesses
  • How to know if an endplay is possible
  • What must be present to achieve an endplay in a suit contract
  • When it is possible to have an endplay in notrump
  • When it will matter which defender is thrown in
  • What must be done to set up the endplay
  • The great importance of managing your entries
  • The right thinking when you do your stripping
  • The correct mindset when given a ruff-sluff

Sorry this is not a discounted item.
This item is sent automatically within 24-48 hours.
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  • Description
Try a free demo

Audio Visual Lesson you view on your computer browser

Approximate running time: 110 minutes.

Marty's audio visual format significantly enhances your learning experience:
  • The combination of voice and visual effects makes it easier to understand what Marty is teaching.
  • The lesson is interactive, so students "learn by doing."
  • You can proceed at your own pace.
  • You can play and replay all or some of the lesson whenever you choose as many times as you like.
  • The lesson includes a written transcript for you to study. The transcript format has been improved for increased readability.
    Click here for an example transcript.
  • The lesson contains several hours of extensive material.
  • The lesson is designed to work on most popular computers and browsers, including Windows, Mac, and iPad.

When you have a loser that you hope to avoid, an endplay (throw-in play) is often the solution. Frequently, the loser is in your "iffy" suit. This is a suit where the outcome is uncertain.

Clearly, the solution for an iffy suit is: "Last is best." When a defender leads a suit, your side plays last. What could be better? You don't need to go up with an honor and hold your breath waiting to see if it is covered or captured. Instead, you can sit back and wait to see what they play before you have to commit yourself.

If you want to force a defender to make a helpful lead, you must have a throw-in card. This is an inevitable loser that you can afford to lose. But, before throwing a defender in, you must be sure that your problem will be solved regardless of which suit he leads.

For each deal, Marty will explain exactly what you should think about and how you should decide the best way to proceed.

This includes:
  • Why endplays are infinitely better than finesses
  • How to know if an endplay is possible
  • What must be present to achieve an endplay in a suit contract
  • When it is possible to have an endplay in notrump
  • When it will matter which defender is thrown in
  • What must be done to set up the endplay
  • The great importance of managing your entries
  • The right thinking when you do your stripping
  • The correct mindset when given a ruff-sluff

Sorry this is not a discounted item.
This item is sent automatically within 24-48 hours.

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