How To Make 1NT-Audio Lesson

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Audio Visual Lesson you view on your computer browser
Approximate running time: 110 minutes.
Marty's audio visual format significantly enhances your learning experience:

  • The combination of voice and visual effects makes it easier to understand what Marty is teaching.
  • The lesson is interactive, so students "learn by doing."
  • You can proceed at your own pace.
  • You can play and replay all or some of the lesson whenever you choose as many times as you like.
  • The lesson includes a written transcript for you to study. The transcript format has been improved for increased readability.
    Click here for an example transcript.
  • The lesson contains several hours of extensive material.
  • The lesson is designed to work on most popular computers and browsers, including Windows, Mac, and iPad.

42% of all deals are played in partscores. Not surprisingly, the most common partscore contract is 1NT. Although only seven tricks are needed, three factors result in the fact that playing a 1NT contract is usually more difficult than declaring other partscores.
1. Although you have a lot of losers, you don't have an opportunity to ruff any of them.
2. One player usually has a lot more strength than his partner has, (such as when a 1NT opening is passed out). As a result, you will often have a lack of entries to the weak hand.
Taking tricks in notrump when one hand is very weak is a lot more difficult than if your side's assets are fairly even divided.
3. Your side has limited assets. That is why you stopped at the one level. Your side may even have less combined strength than the opponents have.
However, there is a silver lining as the examples in this lesson will illustrate. If declarer plays well, he often can find his way home to take seven tricks. These real-life deals will illustrate the techniques you can use to sharpen your declarer play and increase YOUR success in outplaying others in 1NT contracts.
For each deal in the lesson, Marty will explain exactly how and what you should think about when you are declaring. This includes:

  • How to give yourself an extra chance to make the hand
  • How to overcome bad splits
  • How to take advantage of clues from the opponents' auction
  • What you must know about suit combinations
  • How to avoid losing finesses
  • The right time (and technique) to execute an endplay
  • How to judge when it's right to take a safety play
  • When should you play differently at matchpoints

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